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Desert rats vs afrika korps fix11/26/2022 ![]() If you don't like using the map screen, you can utilize the Crow's Nest to go from town to town but it takes much longer. If you find yourself in a bind and out of ammunition, you can raise the flag of surrender and start anew at the nearest port (unless you're convicted of piracy, at which point the game ends). Once you've pillaged and killed many times, your reputation becomes so fierce you can simply raise this flag and the opposition will surrender. The most useful flag is the No Quarter skull and crossbones. ![]() Some ships exchange information if you both fly the appropriate flag while others request food and escort services from time to time - this is a two way street and you can make similar requests as well. The communication flags, however, are very useful. Regardless, there comes a point in time when the nationality flags become useless due to your reputation and fame. The flags do help if you're not well known and, if your fame is at a low level, you won't be as recognizable and can mask as the enemy. Usually the Spanish ships attack in pairs if you don't have a large fleet or are low on marines. You can do the same thing however, the national flags don't seem to help much in some situations.Īs an example, if you have a reputation of ruthlessness, a Spanish, French, Dutch or English ship will still attack. The enemy ship (or friendly, as the case may be) you encounter flies its national flag and shows its intentions via the communication flag. When another ship is nearby, you're prompted to go to the Crow's Nest where you decide your next action. The map screen is important but it's only part of what you use for an interface. By purchasing the cocoa, then selling it to a town that needs the product (cocoa is shown under their import icon), you make a profit. If a town is exporting cocoa, for instance, you can buy it for less than at any other location since they need to unload their surplus. Lastly, imports and exports are critical considerations should you choose to be a trader. Most towns with only a few gold bars in the wealth icon won't have enough money to buy all of your goods, let alone a large ship. For example, if a town has lots of money, you can probably sell one of your larger ships to them. The wealth and population of villages go hand in hand and the former is something to consider before your journey. The smaller the town, the less gun turrets and other obstacles that will prevent you from pillaging or razzing. If your goal is to raid a town, you'll want to check their population first. ![]() Towns showing a frowning face in the attitude icon might not want to trade with you, thus, docking at these towns will prove fruitless. This is a very useful feature for several reasons. On the map screen, you can track the attitude, wealth, population and import/export of any town by placing the cursor over the map pin and clicking the RMB. The game contains a very complex adventure in which you'll need to use multiple interfaces. Eventually, you'll own several ships with many types of cargo and people. The ship, a sloop, is small but maneuverable. ![]() The adventure begins with a single pirate vessel and a limited crew. However, the possibilities of destruction that your career entail are endless. The action is slow moving, even when it's happening, so don't expect the story to be filled with suspense. Create your own pirate army in this R-rated strategy game dubbed Cutthroats: Terror on the High Seas - that's "Arrr-matey!" It's an involved quest that runs you through an adventure of many years and several ships. ![]()
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